A format of visit, a “real discovering game” inspired to the famous “escape rooms”, where one is closed into a room and has to escape from there finding hidden objects and solving enigmas. It’s necessary to interact with the environment in order to win the tests; clues can be combined together to become useful and allow you to go on with the game, for example to find a key and to reach the objective that allows you to go out concluding the assigned mission.
In our case, the objective of the format is to learn to know the cultural good through the research of clues and the solution of questions that can be useful to offer to the gamers notions and information related to the castle.
An interactive team building, a dialoguing visit between the place and the visitor, where the means of research it’s essential for the knowledge and the detailed study of the themes well represented by the good and its history.
The competition among teams in order to win the tests and reach the objective in the shortest time as possible brings the members of the team to express their ability in an atmosphere of healthy competition pushing them to test themselves, to create a team spirit, to build interpersonal relationships and to be helpful with the others. The format is inspired by the well-known series “Charlie’s Angels” and its characters.
Where? Naturally In the castles of Langhe and Roero!
30% time management
10% organization of work
30% problem solving
30% resources management